Kuuhubb Initiation Report – Mobile Game Company Targeting the Female Audience

Kuuhubb’s vision is to become a major player in the mobile games market for female gamers, as it believes this segment is currently underserved.

eResearch is pleased to publish our initial report on Kuuhubb Inc. (TSXV:KUU). You can download the full 32-page report by clicking here: eR-KUU-IR-2020_02_18-FINAL2

We are Initiating Coverage on Kuuhubb with a Buy rating and one-year price target of C$1.85/share.

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COMPANY DESCRIPTION:Kuuhubb logo

Kuuhubb Inc. (“Kuuhubb” or “the Company”) focuses on digital entertainment and casual eSports targeting the female demographic. The Company creates and acquires games and applications for female audiences with a focus on relaxation, expression, and entertainment. Kuuhubb’s main apps are Recolor, a digital colouring book application, and My Hospital, a simulation game application. Currently in soft launch are two Match-3 apps with story-based formats, Tiles & Tales and Dance Talent, and, in development, is a new casual eSports Match-3 Battle Royale game.

INVESTMENT HIGHLIGHTS:

  • Recolor By NumbersMobile App Gaming Market – Large and Growing Market
    • According to Newzoo, 2.4B gamers spent $152B on video games in 2019, a 10% Y/Y increase. Mobile games represent $68.5B or 45% of the gaming market.
  • Strong and Growing Product Portfolio
    • KUU currently has three gaming titles generating revenue and three in “soft launch”. Kuuhubb’s third-generation casual eSports Match-3 Battle Royale game is currently under development with revenue expected in early 2021.
    • Each game has the potential of generating $1-5M per month in revenue.
    • In January 2020, Recolor reached the Top 10 in Apple’s Top App Charts.
  • Targeting Specific Demographic – Female Gamers
    • Kuuhubb’s vision is to become a major player in the mobile games market for female gamers, as it believes this segment is currently underserved.
  • Experienced Management Team
    • Kuuhubb has established a highly experienced team of 70 professionals in the fields of game development, user acquisition, creative content, business development, graphical art, production, customer service, and operations.

Dance TalentFINANCIAL ANALYSIS & VALUATION:

  • We estimate Kuuhubb’s revenue as follows:
    • F2020: Revenue $10.2 million; EBITDA -$3.8 million;
    • F2021: Revenue $25.2 million; EBITDA $1.3 million;
    • F2022: Revenue $59.3 million; EBITDA $13.0 million.
  • We estimate an equal-weighted price per share target of C$1.85, blending a target price based on a DCF valuation (C$2.95/share) and a Revenue Multiple valuation (C$0.80/share).
  • Currently trading at 1.7x C2020 EV/Revenue compared with the Large Cap gaming comps trading at 4.2x C2020 EV/Revenue and the Nordic gaming comps at 3.3x C2020 EV/Revenue.

We are Initiating Coverage on Kuuhubb with a Buy rating and one-year price target of C$1.85/share.

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You can download the full 32-report by clicking here: eR-KUU-IR-2020_02_18-FINAL2

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Figure 1: 2019 Global Games Market – Mobile Games Represent a US$68.5B Market

2019 Global Games Market
Source: Newzoo
About Chris Thompson 358 Articles
Chris Thompson is the President and Director of Equity Research at eResearch. He is a Professional Engineer and CFA Charterholder with a MBA in Investment Management and over 15 years of experience in software development, FinTech, telecommunications, and information technology. For the past 10 years, he has worked in the Capital Markets in Equity Research, M&A Investment Banking and Consulting in various sectors.